Thinking about it, but unsure whether I should post it there or not.
The idea I have in mind is far more than Pico8 or Nano89 or any existing emulator. Still thinking about how I will implement what I want to implement, but yeah, would need clearance from zep to post thread with the little details I got already.
You might be interested in this article. It puts forth a theory about why Pico-8 has succeeded while more ambitious projects have failed.
“... for making, sharing and playing tiny games and other computer programs.” - Zep
That's the difference. Making and Sharing are on the same level as Playing. Being able to easily play, see, and modify what others make is immensely powerful - it brings me back to typing in code from magazines, and tweaking it as I wanted. It gives me a sense of involvement that you just don't get with modern consoles. Like most successful projects, it does not stand alone - it is a combination of the project and the community that add to more than the sum of the parts.
FWIW - PICO-8 reminds me far less of consoles, and far more of ancient 8-bit computing - For me, the Atari 400. It's complex enough to be interesting, but limited enough that a smart kid who is dedicated can make useful/fun stuff. And it wasn't a $100 kickstarter.
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