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I just recently got Pico-8 and I'm already a huge fan. I have a few suggestion of things that could hopefully rather easily be implemented into the editors which might help some people, such as myself :)

  • The ability to scroll the map with the arrowkeys. I find it a bit cumbersome to use space and drag around the map, especially since the map window is so small if the sprites are visible at the same time.

  • Be able to switch "sprites" by right-clicking on them. This might be a little more tricky but it's a feauture I really like from Charpad (C64 map and tile-editor). If you right click on a sprite it will swap place with the currently selected sprite and "remap" them on the map. This is just for tidyness - makes it easier to move things around.

  • Make "delete"in the music editor work aswell as backspace, and make one of them step down one step like the editor does when placing notes.

  • Make delete in the sprite editor clear the currently selected sprite to the currently selected color.

  • Adding keyboard-shortcuts for the draw and fill-tools in the editor.
P#20392 2016-05-10 08:52 ( Edited 2017-01-05 01:35)

great suggestions and great username!

P#31282 2016-10-20 01:18 ( Edited 2016-10-20 05:18)
:: dw817

You can never go wrong with keyboard control. :)

P#31283 2016-10-20 01:56 ( Edited 2016-10-20 05:56)

I'd like it if the map editor had guide markers at every 16x16th tile to make mapping levels for single screen games easier. I know you can just do the math in your head but its a small window and a relatively large map space. I've gotten lost and had to redo big chunks of map.

P#34860 2017-01-03 14:21 ( Edited 2017-01-03 19:21)
:: impbox

@zerocoolisgod, hold down space to see the guides

P#34950 2017-01-04 20:35 ( Edited 2017-01-05 01:35)

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