P#58625 2018-11-01 13:43 ( Edited 2018-11-03 22:13)
:: SkyBerron


Ha, ha. That's because it's using orthographic projection and there's no occlusion or hidden surface removal. I've added the extra step to account for proper perspective projection and now the 3d illusion is better. But this comes with a penalty: reduced point count from 2500 to 2000 to keep 60fps :P
P#58734 2018-11-03 17:20 ( Edited 2018-11-03 21:20)
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