P#58625 2018-11-01 13:43 ( Edited 2018-11-03 22:13)

3

Point cloud, 2-axis rotation, ortho projection, circular queue, 100 new points every frame, 2500 points total, 60fps
P#58681 2018-11-02 14:59 ( Edited 2018-11-02 18:59)

1

Ha, ha. That's because it's using orthographic projection and there's no occlusion or hidden surface removal. I've added the extra step to account for proper perspective projection and now the 3d illusion is better. But this comes with a penalty: reduced point count from 2500 to 2000 to keep 60fps :P
P#58734 2018-11-03 17:20 ( Edited 2018-11-03 21:20)
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