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Cart #33058 | 2016-12-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

A Pokemon Yellow Demake! (Not Complete)

Sorry, this cart is likely to not be complete by me since I haven't touched it in several months, but I didn't want all the art work to go to waste so I put it up anyways. I hope someone gets a bit of nostalgic joy from seeing something that is (fairly) accurate to the real game on the Pico-8!

I learned a lot about sprite art design and music from recreating this game. If someone would like to work on it further and you have any questions, you can send me a message on twitter @illMadeCoder, I'd love to help!

Thanks for checking out my cart!
From illMadeCoder

P#33059 2016-12-05 10:16 ( Edited 2016-12-08 04:02)

Very faithful demake (remake?)
The music is a very nice detail!

P#33070 2016-12-05 12:04 ( Edited 2016-12-05 17:04)

This looks great. Might need to peek into the code to get an idea how you've organised map data, handled the dialog and other touches.

P#33106 2016-12-06 05:47 ( Edited 2016-12-06 10:47)

This is looking really good so far, I hope you decide to continue work at some point!

P#33177 2016-12-07 15:47 ( Edited 2016-12-07 20:47)

@alvarop

Yeah, weird to call it a demake or a remake honestly, I feel like a demake should take the art and mechanics and simplifies them, but at the same time a remake typically is meant to remake the entire game not just the first minute. So eh, demake is the typical pico-8 term anyways.

@springogeek
Thanks, the map data is handled in the lamest way possible, that was actually an aspect I'd have to work on to continue production. The dialog system is fairly straight forward but possibly worth taking a look at if you don't have much experience.

@PixelCod
I may try to finish it in a couple weeks, but a lot of the leftover work is fairly tedious with the exception of the first battle which is where I plan on ending it.

P#33195 2016-12-07 23:02 ( Edited 2016-12-08 04:02)

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