A very short game put together in about three hours over a couple of days. Finding your best shirt can be tough with all these receptacles around the place.
I ended up putting a lot of time into the boilerplate of this game, going beyond my usual 3-state if-else block and adding a table of functions for updating and drawing, ordered by state. Also worked on an SSPR-based entity model. Not bad, I think.
Find your sweetest shirt! It's in there somewhere! Arrows move, Z opens a potential shirt receptacle.
Pretty good. Your program will let you sit on top of two objects though and make one search to open them both. If you're going for number of objects searched, you might want to change that.
Other than that, a nice and different type of 'shell' game. Find the pebble. :)
Hey @dw817, thanks for playing and giving feedback! You're right, it does let you open more than one thing if you're colliding with both when you press the button, but I didn't feel like that took away from the fun of it enough to put time into fixing it. Never thought of it as a shell game, though, that's a good descriptor.
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