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Cart #28496 | 2016-09-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

You're a submarine of a worn-out article.
When ballast isn't taken, you don't sink.
You'll collect all treasures!

[Left][Right] : Move
[Down] : Drop Ballast
[Z] : Game start

I made a simple game for friend who begun to learn Pico-8
foreach isn't used, 306 lines.


カーソルキー←→ : 移動
カーソルキー↓ : バラストを捨てる。
Z : ゲーム開始


P#28497 2016-09-14 07:34 ( Edited 2016-10-06 20:35)

What an interesting and challenging puzzle ! Could find no problems. Game and interface are slick and accurate. Might have an option to save game level via CARTDATA.

Also, instead of a constant clicking you might have intermittent and sparsely spaced sound like a sonar:

P#28501 2016-09-14 09:39 ( Edited 2016-09-14 13:56)

Neat, simple and different!

Once you get the basics down though, it'd be nice if something were to move in the later levels, like a shark or something. I made it to level 11 and there's just more mines.

P#28513 2016-09-14 16:57 ( Edited 2016-09-14 20:57)

Cart #29337 | 2016-09-25 | Code ▽ | Embed ▽ | No License

I made a mod that ramps up the challenge much faster than the original.

P#29338 2016-09-24 21:36 ( Edited 2016-09-25 01:36)

Pretty neat mod, Tactics. But doesn't the original start without the ballast ?

P#29339 2016-09-24 21:41 ( Edited 2016-09-25 01:41)

It sure does! I switched it in the mod so that the user has a little bit more options.

This way you get 7 ballasts (instead of 6), and can more easily dodge if you spawn directly below a mine. If you spawn directly above a mine just drop the ballast as the level starts!

P#29344 2016-09-24 23:18 ( Edited 2016-09-25 03:18)

Wow, you really made that fool proof. Nice job ! Will have to play it to see how far I can get now.

P#29345 2016-09-24 23:22 ( Edited 2016-09-25 03:22)

I'm running into areas where I just cannot get all the coins at that high speed.

Okay, here is a SONAR sound I put together. I also changed the key from DOWN to (Z) to release your ballast. Removed increasing the speed of the submarine with each level as it quickly became too hard to navigate - at least for me.

Cart #29937 | 2016-10-04 | Code ▽ | Embed ▽ | No License

P#29938 2016-10-04 00:50 ( Edited 2016-10-04 04:50)

I love it! The sound is excellent, and moving the drop key to z makes more sense than down.

The speed increase is pretty harsh, I was aiming for an arcade-like feel where you play for 1-3 min before you have to dig out another quarter.

I like your mod a lot, you can play it longer and see more levels, and once there are tons of mines on the field it gets pretty interesting even with the slower speed!

P#30135 2016-10-06 16:23 ( Edited 2016-10-06 20:23)

Glad you like it ! :D

Real credit of course should be given to MACOP for providing the initial code. I don't know if he realizes how great his code is to inspire such changes for increased playability.

P#30137 2016-10-06 16:35 ( Edited 2016-10-06 20:35)

Thought I would give this game a bump as I am in fact working on a submarine type of game right now. Not Battleship though. Yep, a real action game.

P#69130 2019-10-21 03:44

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