You're a submarine of a worn-out article.
When ballast isn't taken, you don't sink.
You'll collect all treasures!
[Left][Right] : Move
[Down] : Drop Ballast
[Z] : Game start
I made a simple game for friend who begun to learn Pico-8
foreach isn't used, 306 lines.
カーソルキー←→ ： 移動
カーソルキー↓ ： バラストを捨てる。
Z ： ゲーム開始
What an interesting and challenging puzzle ! Could find no problems. Game and interface are slick and accurate. Might have an option to save game level via CARTDATA.
Also, instead of a constant clicking you might have intermittent and sparsely spaced sound like a sonar:
It sure does! I switched it in the mod so that the user has a little bit more options.
This way you get 7 ballasts (instead of 6), and can more easily dodge if you spawn directly below a mine. If you spawn directly above a mine just drop the ballast as the level starts!
I'm running into areas where I just cannot get all the coins at that high speed.
Okay, here is a SONAR sound I put together. I also changed the key from DOWN to (Z) to release your ballast. Removed increasing the speed of the submarine with each level as it quickly became too hard to navigate - at least for me.
I love it! The sound is excellent, and moving the drop key to z makes more sense than down.
The speed increase is pretty harsh, I was aiming for an arcade-like feel where you play for 1-3 min before you have to dig out another quarter.
I like your mod a lot, you can play it longer and see more levels, and once there are tons of mines on the field it gets pretty interesting even with the slower speed!
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