Could someone explain how glitch effects similar to Benjamin Soulé's Mr.Beam were done? No code as much as an overview.
Thanks in advance.
Alex
P#13533 2015-09-01 22:44 ( Edited 2015-09-02 04:55)

1

My guess is he used memcpy at random lines of the screen buffer to get the 'shifting' effect, and the text jumble at the top is just an overdraw.
there is a 8k frame buffer located in memory that has a linear packed image, if you just copy random bits to random other locations, you can glitch it out.
o1 = flr(rnd(0x1F00)) + 0x6040 o2 = o1 + flr(rnd(0x4)-0x2) len = flr(rnd(0x40)) memcpy(o1,o2,len) |
P#13536 2015-09-01 23:01 ( Edited 2015-09-02 03:08)
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