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I'd like to have easy way to play specific frequency with specific waveform and volume on specific channel. Now I know you can achieve similar result by playing sfx in a loop and just poking values, but this would be easier and could lead to some interesting things (like e.g. digitized voice in pico-8 game via dumping wav file to single frequencies, changing bitrate so it will have lower size, then using Zep's compression algorithm over it).

P#12901 2015-08-22 18:45 ( Edited 2015-08-26 17:39)

I second this request!

P#13024 2015-08-23 21:52 ( Edited 2015-08-24 01:52)

Yes, more sound controls would be great

P#13079 2015-08-24 16:03 ( Edited 2015-08-24 20:03)

yep, this'd be interesting to have

P#13087 2015-08-24 17:15 ( Edited 2015-08-24 21:15)

Oh, hi, Terry. Any luck of that Pico-8 port of VVVVVV you're supposed to be making?

P#13173 2015-08-26 13:39 ( Edited 2015-08-26 17:39)

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