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I'd like to have easy way to play specific frequency with specific waveform and volume on specific channel. Now I know you can achieve similar result by playing sfx in a loop and just poking values, but this would be easier and could lead to some interesting things (like e.g. digitized voice in pico-8 game via dumping wav file to single frequencies, changing bitrate so it will have lower size, then using Zep's compression algorithm over it).

1


I second this request!


Yes, more sound controls would be great


yep, this'd be interesting to have


Oh, hi, Terry. Any luck of that Pico-8 port of VVVVVV you're supposed to be making?



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