So after having a play with PICO for a while I've decided to sink my teeth in. I suspect I'm going to run out of tokens on this unless I get smart about how I implement enemy racers.
Cursor keys to control the ship, final game will have 9 stages (currently it doesn't check for end of game).
8/1/2015 - So far I've been focusing on the momentum of the ship and movement of the ground.
-- add engine jets to each side
-- add engine noise
-- change the colour of the grid when you change stages
-- check when you've reached the end of stage 9
-- add enemy ships to bump into
Nicely done so far! Personally, I'd like the turning to be at least a little more quicker(More sensitive?). Obstacles and a background might be nice in the future as well! Maybe even different playable vehicles? Do what you want! I can't wait to see more from this though! :) Feels very F-Zero-y! ;)
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