revdancatt [Lexaloffle Blog Feed] Grid Racer <p>So after having a play with PICO for a while I've decided to sink my teeth in. I suspect I'm going to run out of tokens on this unless I get smart about how I implement enemy racers.</p> <p> <table><tr><td> <a href="/bbs/?pid=12157#p"> <img src="/bbs/thumbs/pico12156.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=12157#p"> Grid Racer 0.0.1</a><br><br> by <a href="/bbs/?uid=10269"> revdancatt</a> <br><br><br> <a href="/bbs/?pid=12157#p"> [Click to Play]</a> </td></tr></table> </p> <p>Cursor keys to control the ship, final game will have 9 stages (currently it doesn't check for end of game).</p> <p>8/1/2015 - So far I've been focusing on the momentum of the ship and movement of the ground.</p> <p>Next tasks...<br /> -- add engine jets to each side<br /> -- add engine noise<br /> -- change the colour of the grid when you change stages<br /> -- check when you've reached the end of stage 9<br /> -- add enemy ships to bump into<br /> -- bullets<br /> -- lasers<br /> -- music</p> Sat, 01 Aug 2015 13:20:02 UTC Garter <p> <table><tr><td> <a href="/bbs/?pid=11995#p"> <img src="/bbs/thumbs/pico11993.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=11995#p"> Garter 1.0</a><br><br> by <a href="/bbs/?uid=10269"> revdancatt</a> <br><br><br> <a href="/bbs/?pid=11995#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hey there, I just wanted to have a very quick play with PICO-8 and this seemed like a fun quick test. Single &quot;large&quot; sprite blitted across the screen while being flipped at random, no interaction. Pretty simple and painless, based on an old screen-saver.</p> <p>Now onto something a bit more involved (but I expect not much).</p> Wed, 29 Jul 2015 12:13:42 UTC