Just a random effect.
![](/gfx/set_like0.png)
![](/gfx/top_drop.png)
![](https://www.lexaloffle.com/bbs/files/15232/me-square.jpg)
Yep, @SquidLight. PSET()s, back 3-years ago. Although I also used PGET() in conjunction.
https://www.lexaloffle.com/bbs/?tid=27955
I see also it is 2100 I posted Online and 2200 I kept on my HD. So not 2200 but 2100.
The method makes a great fizzle too, doesn't it ? :)
I like the way you are doing the vectors with 2-different colors to fadeout. Gold star work !
![](/gfx/set_like0.png)
![](/gfx/top_drop.png)
![](/media/47515/squidlight.png)
Yeah If this was in a game I'd need to cut back on it. Its using 97% cpu
![](/gfx/set_like0.png)
![](/gfx/top_drop.png)
![](https://www.lexaloffle.com/bbs/files/15232/me-square.jpg)
But it does look good, @SquidLight. I'm wondering if your dissolving vectors would work with =3= colors, red, green, and blue ?
![](/gfx/set_like0.png)
![](/gfx/top_drop.png)
![](/media/47515/squidlight.png)
Yeah it works fine with green as well. I've specified a full table of what the "next" colour is even for colours I'm not using. I had a green line going from left to right but I didn't like it.
![](/gfx/set_like0.png)
![](/gfx/top_drop.png)
![](https://www.lexaloffle.com/bbs/files/15232/me-square.jpg)
Oh no, @SquidLight. I thought you would use the 3-colors to generate triangles as you have. Not a sweeping scope.
It's pretty yet I like your vector triangles more.
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