This is an autobattler game like Teamfight Tactics, DOTA Autochess, or Super Auto Pets. I've tried to pack a lot into the cart - 26 heroes with unique abilities, 3 game modes.
Buy heroes (3 gold each). Your team size is limited but increases each round.
Reroll the shop for 1 gold.
Money doesn't save between rounds, but the shop cards do.
If you buy a duplicate hero, it will merge and gain +1 EXP. Enough EXP makes it level up, improving its stats.
- Level 2: 1 EXP
- Level 3: 3 EXP
- Level 4: 6 EXP
If you press UP in the shop screen, you can move heroes around and view info about each hero.
For now you fight against random AI-generated teams, but in the future you will fight against other players' teams!
Without specifically knowing who the enemies are this is a little difficult for me to follow, @morganquirk. Suggest you have a colored outline around enemies and possibly players too - or at least a walkthrough for the 1st level.
This is really cools so far, nice job! The only feature I'd request is a sell-back option for minions. My first few runs were basically doomed as I opted into a minion that could not hold it's own.
Also is there a logic in the spawn-in mechanic? Or just units bought later spawn later?
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