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Cart #noba_bullseye-0 | 2020-08-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Bullseye is a fast paced strategic arcade shooter where you don't shoot! Instead, enemy bullets damage each other, and you can weave your way between their attacks to make them shoot each other.

It's relatively small, but I made it with the intention of making something fun, challenging and replayable. It features 3 enemies and 3 powerups. Each enemy has an upside and downside for the player, as well as a bomb, which of course can be triggered by enemies too which will make it damage your ship.

Took about 2 days to make and I'm proud of it for my first actually finished and playable project.

Music by the ever talented Gruber. Sound effects by me.

P#81379 2020-08-30 22:09 ( Edited 2020-08-30 23:33)


Wow this is really good! Looks amazing and plays great, especially for your first PICO-8 game!
How in the world did you add the echo effect to the music and muffle it when the player dies? It sounds REALLY good! Maybe @Gruber could provide some insight if that was all him :)

P#81381 2020-08-30 23:01

@CarsonK Thanks, I'm glad you like it! I've made a few other Pico 8 projects before this but none of them have been finished. The echo and muffle effects are used by poking specific memory addresses with a value of 15, they can be found under the Memory page on the wiki.

P#81383 2020-08-30 23:31

Hey nice job! Really love the use of the echo and muffle. I think that's the first time I've seen/heard it used in a game, and especially how it interacts with game states :)

P#81394 2020-08-31 12:55

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