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Cart #pelogen-4 | 2020-05-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

What the tool can do

  • 3D modeling in 15x15x15 size.
  • Save and load into a sprite sheet.
  • Export the loading code from the sprite sheet.
  • Export the drawing code of the 3D model.

Control are followings(WIP)

updated (v0.2.2)

  • Added: Rotate vertices position with 90 degree angle(x/y/z + MouseDouble-L)
  • Added: Swap two vertices position before the selected vertex(Shift-S)
  • Added: Display mode switchable to "Face / Line / point"(Tab)
  • Added: Switchable Shading palette(MouseDouble-M)
  • Fixed: Improvement Flat shading, Culling
  • Changed: minimum position changed "-7" from -8(model size is 15x15x15)
  • Changed: View Rotation is not infinity.
  • Changed: Light source display method
  • Changed: Trifill() source code from p01

Old ver


Cart #pelogen-2 | 2020-04-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

updated (v0.2.1)

  • fixed: Object was not displayed in PLAY mode
  • fixed: Select of vertex was over the number of indexes(there was occurring error)

"p01_triangle_163" source code by


Cart #pelogen-1 | 2020-04-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

updated (v0.2.0)

  • Added: bottom plate
  • Added: Jumps the "Edit pointer" to the Vertex on the Mouse pointer(Mouse-L)
  • Enabled: Z sort
  • fixed: Weird rotation of space + Mouse-R


Cart #pelogen-0 | 2020-04-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

P#74562 2020-04-08 13:33 ( Edited 2020-06-04 08:40)

:: Spaz48

Very neat and useful little tool. I don't know how well I'll be able to make use of it, but it's very nice to have something like this as an option. A few things, though:

  • Holding down Space and trying to orbit with right click seems to make the model move strangely and no longer align with the grid.

  • It's a little hard to tell which way is up, sometimes. Having a simple floor plane would likely help a lot with visibility. I'm sure others would want to disable it, though, so an option to would be helpful as well.

  • Perhaps I just missed it, but it'd be really handy to have a way of clicking on a vertex to instantly snap the cursor to it. Maybe Space + Right Click once that bug is dealt with?

All in all though, this is a really great little tool! I'm sure it'll save me a lot of hassle later down the line.

P#74590 2020-04-09 06:19

Thank you so much! @Spaz48 !
I've disabled the odd rotation operation,
And tried to show the bottom, but the hidden option will be implemented next time.
Added support for moving the edit pointer by clicking on a vertex.

With these updates, the model that has been produced and
I was able to clarify the problem of sorting. This is a very good point.

P#74595 2020-04-09 16:17

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