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Cart #53056 | 2018-05-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

A demake of the secret "Booty" easter-egg game, originally created by John F. Cain for the ZX Spectrum in 1984. Recreated by Nate Taylor for the Pico-8, 2018.

“You play again as Jim the Cabin Boy, but your mission this time is to dive under the pirate ships floating above you, collecting 20 goldfish before your oxygen runs out. Luckily, you can get up to the surface to get some more air, and you can't actually die in this mini-game, but colliding with the fishes and other underwater lifeforms will make you lose all your goldfish.”

Let me know if you like it!

Source Code


P#53057 2018-05-27 14:42 ( Edited 2018-05-27 19:19)

Not as easy as it looks! It seems that collisions are based on hitbox and not pixel, but that's part of the game!

P#70366 2019-11-29 15:38

Pretty neat game. Reminds me of the 2nd level on Jungle Hunt as far as oxygen and avoiding the baddies go.


Curiously I just wrote a library routine recently that DOES let you check by pixel instead of hitbox, @merwok.

You can find that HERE:


P#70371 2019-11-29 16:51 ( Edited 2019-11-29 19:26)

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