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Cart #num100-1 | 2019-11-03 | Code ▽ | Embed ▽ | No License

A little number game.

You have to fill the whole square with numbers (1-100)

  • Horizontally / vertically : leave 2 cells in between
  • Diagonally : leave 1 cell in between
P#69624 2019-11-03 22:35 ( Edited 2019-11-03 22:37)

Once again a demo and/or Pico-8 animation recording will be of assistance to show players how to get past level one.

P#69626 2019-11-04 00:14

Oh, nice proof of the concept, you should dig it - actually this is pretty hard, I numbered my way until 83. Otherwise, this is pretty good

P#69806 2019-11-11 10:31

Okay, I see now. Made it up to 77. Hmm ... @troske007, is this an original idea of yours ?

P#69830 2019-11-11 23:09

Nice concept, @troske007. An original?

P#69867 2019-11-12 23:33

Doing a little research. Yep I do that sort of thing when I can't get an easy answer. Found THIS:


While a solution is listed here, I don't want to see it. Want to see if I can solve it by myself.

So, yep, I don't think it's a 100% original idea. But it certainly is an original puzzle for Pico-8 and I think that's where it counts the most.

You get my STAR, @troske007, and well done !

P#69870 2019-11-13 03:11 ( Edited 2019-11-13 03:12)

Thanks @dw817 @alexr @FrelonK

No it's not an original idea. It was a little game we played in class with pen and paper 25 years ago. Now it's a little bit easier with "undo move" :-)

I made v1.1, where it can be solved automatically but then there's less fun :-)

P#69873 2019-11-13 07:04

I'm really enjoying this. It reminds me of the Knight's Tour problem from classes years ago. That puzzle is similar, played with an 8x8 chessboard and a single knight.

I made a small change locally to draw a spot to show valid moves: https://imgur.com/a/YM4EtzE
I understand the problem but I feel it makes it a little easier to see at a glance.

P#69926 2019-11-15 18:35

Nice game. I used the strat of sweeping the grid row by row, column by column while mashing Z and ended up at 58.

P#70453 2019-12-01 16:18

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