So, this came out of an experiment to see how I could replicate the line scrolling effects in some of those classic 2d racing games. Somehow I got the idea to make it into a demake of Desert Bus, the mind-numbing driving simulator from the unreleased Penn & Teller's Smoke and Mirrors for Sega CD. I sat on this for maybe a year because the code, especially the road-drawing, is pretty sloppy and I prefer my carts to be organized and well-documented... but, eh, what the heck.
@dw817 That's part of the original game! Desert Bus requires you to drive for about 8 hours to finish it. To prevent you from just taping down the drive button and calling it a day, they make the vehicle veer right so you have to press left every once in a while, or else go off the road and come to a stop.
Truly one of the greatest games ever created. I have no idea why no one ported it to Pico-8 before me!
I take it you are not serious.
If you are interested in large vehicle drivers however, you might take a look at 18-wheeler for the Gameboy Advance going by the name of, "Big Mutha Truckers."
Silly name but good simulator for an 18-wheeler.
One of my favorites in the heavy vehicle racing genre is "Ice Road Truckers" for the PSP.
https://www.youtube.com/watch?v=gOcs6EoUjXo
with your programming skills, chances are you could write something similar. :)
Very faithful demake! I'm going to start speedrunning it.
@freds72 - What?! Come on! Activities during Desert Bus? That's sacrilege!
Here's a full 8-hour playthrough of the original... https://www.youtube.com/watch?v=2LtiHla1dNg. Make it all the way across the desert and after 8 hours you're rewarded with 1 point. Genius!
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