Update to v1.3
- Potentially fix bug of disappearing hero (again)
Update to v1.2
- Fix bug of occasionally disappearing hero
- Remove intermission music on level cleared (it was more than annoying)
Update to v1.1
- Fix crash (reported by @MasterNyborg below)
- Fix some minor color bugs
- Fix equip scene bug
Neat game, I hit an error when I attacked a little wizard guy. I posted a screenshot of the game+text
@MasterNyborg Superthanks for reporting and for the screenshot, invaluable!
Wow, this feels like a very tiny souls-like/rouge-li(k/t)e game. Love it.
@Thom thanks for playing! AF affects the attack speed, it stands for Attack Frames. I've compiled a FAQ for the game here for the curious: https://github.com/ironchestgames/pico-8-carts/wiki/Virtuous-Vanquisher-of-Evil#item-suffix
@dw817 Thanks! I take all those statements as compliments :P
I would love to see more content added to this, it's a cool game!
Cool game and interesting game. Definitely fun.
What I found difficult was to estimate my range with the sword. I often hit the air, especially when it has to be fast and I managed to throw my sword away right away in the first round. :D
When this happens, you can no longer start the round. Maybe it needs a mechanism that prevents throwing away the last weapon.
Cool game. If you want more loot, you can exploit the "forgotten king" bossfight by not killing him and farming his army which he constantly summons. After you think you've done (usually like 5 minutes of farming is enough), you just kill the boss and enjoy the whole dungeon filled with loot chests.
@Bloodbane I potentially fixed this bug. It's an old one that I myself have a hard time reproducing, but I read through the code and found a couple of places where I did something weird. Hopefully it's more stable now.
@F4ct_Ph0b14.2 there is a wiki, maybe you'll find what you seek there? https://github.com/ironchestgames/pico-8-carts/wiki/Virtuous-Vanquisher-of-Evil
@Sup3rAw3som3Gam3r thank you! I have nothing planned for this particular game, but maybe if interest goes up?
@PeanutsFly haha, yeah, sorry about that. Some QoL features regarding the inventory didn't make it, couldn't fit within token limit.
@collinthenewmaker oh you exploiter you! ;)
I ran into a problem where the loot chest and the exit spawned on top of each other, and when I tried to loot, I ended up jumping to the next level sans loot.
But I love how your little dude changes when you get different gear. Super cool.
@joealarson my man, thanks for trying out my game, agreed on the loot vs stairs problem!
How do you kill Samiel (or Saniel, I'm not sure, the font isn't helpful) with the sword?
I try to ice him, but that doesn't kill him, I go in for the strike, and he hits me before I can juke away. So I try to let him hit me and juke the hit, but he's reloaded before I can get in for a hit again. Is there any way to kill it besides ranged weapons (and no shield)?
@joelarson he's a tough one, it can be rather hard without the right items. Icebolts do damage if the enemy is already frozen though.
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