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Cart #6520 | 2012-09-03 | Embed ▽ | No License

I wanted to put out a little idea I havent really seen yet (I'm probably just too lazy to do anything of the sort, as demonstrated by this level's quality). I also just made this for a few laughs.

P#6521 2012-09-03 15:02 ( Edited 2012-09-04 20:11)

Ahah funny level! I liked it. How did you manage to change the characters attributes like jump height, speed, etc? I still haven't learned that trick.
By the way, after i got to the elephant room with the sign saying "broke" and exited the level, my game actually crashed!
Lol, was that intended?

P#6524 2012-09-03 16:42 ( Edited 2012-09-03 20:42)

You can edit those properties in the character's first frame, by setting the NAME field to:

_char 256 128 1

The three numbers are:
speed (256 for the robot's speed)
jump height (256 for the robot's jump height)
base weapon (0 for nothing, 1 for peagun (the default), 2 for sword

(temporary hack until I can finish proper character editing, but will still work in future versions)


That limited ammo thing is a nice device. So much action puzzle potential.

P#6541 2012-09-04 16:11 ( Edited 2012-09-04 20:11)

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