THEY ARE TOMATOES!
I wanted to put out a little idea I havent really seen yet (I'm probably just too lazy to do anything of the sort, as demonstrated by this level's quality). I also just made this for a few laughs.
Ahah funny level! I liked it. How did you manage to change the characters attributes like jump height, speed, etc? I still haven't learned that trick.
By the way, after i got to the elephant room with the sign saying "broke" and exited the level, my game actually crashed!
Lol, was that intended?
You can edit those properties in the character's first frame, by setting the NAME field to:
_char 256 128 1
The three numbers are:
speed (256 for the robot's speed)
jump height (256 for the robot's jump height)
base weapon (0 for nothing, 1 for peagun (the default), 2 for sword
(temporary hack until I can finish proper character editing, but will still work in future versions)
That limited ammo thing is a nice device. So much action puzzle potential.
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