THEY ARE TOMATOES!
I wanted to put out a little idea I havent really seen yet (I'm probably just too lazy to do anything of the sort, as demonstrated by this level's quality). I also just made this for a few laughs.
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Ahah funny level! I liked it. How did you manage to change the characters attributes like jump height, speed, etc? I still haven't learned that trick.
By the way, after i got to the elephant room with the sign saying "broke" and exited the level, my game actually crashed!
Lol, was that intended?
![](/gfx/set_like0.png)
![](/gfx/top_drop.png)
You can edit those properties in the character's first frame, by setting the NAME field to:
_char 256 128 1
The three numbers are:
speed (256 for the robot's speed)
jump height (256 for the robot's jump height)
base weapon (0 for nothing, 1 for peagun (the default), 2 for sword
(temporary hack until I can finish proper character editing, but will still work in future versions)
That limited ammo thing is a nice device. So much action puzzle potential.
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