Log In  

Cart #flyover_toy-0 | 2019-05-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
12

Been playing with cubic smoothing of simple noise for endless landscape generation.
It's definitely slower than lerping, but I think it creates more realistic looking shapes. In order to get a nice interactive frame rate, I had to rely on scrolling the screen and just updating the top portion. It kinda works although the textures smear vertically.

Press "z" to randomize parameters.

-Electric Gryphon

P#64881 2019-05-31 04:43

Would make an interesting Desert Strike terrain!

P#64884 2019-05-31 07:57

Very nice indeed!

P#64885 2019-05-31 09:32

[Please log in to post a comment]

Follow Lexaloffle:          
Generated 2024-03-28 18:55:53 | 0.010s | Q:20