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Cart #56407 | 2018-09-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Changes in 1.1.2
Improvement: Bandits will not shoot at the player if an eagle is in front of them, removing an impossible to survive situation.

Cart #56398 | 2018-09-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Changes in 1.1.1
Bugfix: Falling dying cowboy never draws below ground.
Non-functional: Refactored updating and behaviour logic, to be a bit more generic and driven more by actor configuration.
Non-functional: Refactored physics logic to be a bit more generic.

Cart #56307 | 2018-09-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Changes in 1.1.0
New Feature: Eagle enemy that dives at the player. Cannot be shot. Avoid by ducking.
New Feature: Landing on bandits kills them.
Improvement: A short cool-off period before a game can be restarted.
Improvement: When a cowboy is killed mid-jump, they fall to the ground more naturally.
Improvement: At the moment a game ends, all dying cowboys are expired, so as not to be frozen in a dying state

Cart #56256 | 2018-09-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Changes in 1.0.2
Improvement: Starting the game with an action button no longer performs the action immediately.

Cart #56244 | 2018-09-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Changes in 1.0.1
Bugfix: When the player is killed and kills an innocent close together, the earlier event is shown in the game over message.

Cart #56242 | 2018-09-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Initial release: Shoot or jump over the bandits, leave the innocents alone.

P#56243 2018-09-05 17:15 ( Edited 2018-09-08 15:20)

VGEBrev, you have many versions of your game. Could you please detail at the top what changes and upgrades you have made so the players can be looking for them ?

P#56308 2018-09-06 16:12 ( Edited 2018-09-06 20:12)

@dw817 Hey, thanks for the feedback. Done :)

P#56318 2018-09-06 17:16 ( Edited 2018-09-06 21:16)

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