Changes in 1.1.2
Improvement: Bandits will not shoot at the player if an eagle is in front of them, removing an impossible to survive situation.
Changes in 1.1.1
Bugfix: Falling dying cowboy never draws below ground.
Non-functional: Refactored updating and behaviour logic, to be a bit more generic and driven more by actor configuration.
Non-functional: Refactored physics logic to be a bit more generic.

