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Just a little demo I made a while back. Morph ball works, but not much else (there's a cool animated Ridley that hovers in place though). Sprites are 2-bit to (potentially) fit in more map data if I ever continue work on this and implement some sort of room compression scheme.
P#51713 2018-04-17 05:03 ( Edited 2018-05-03 18:09)
Good job so far! Jumping height is a little bit high, but this height is probably fine for the Hi-Jump Boots tho. :)
P#51721 2018-04-17 08:36 ( Edited 2018-04-17 12:36)
This looks amazing and the feel is perfect.
P#51726 2018-04-17 11:48 ( Edited 2018-04-17 15:48)
I love this, adelang, this is awesome. Nice job! You should try to continue the project. I am pretty sure many people would love to see this completed :)
P#52292 2018-05-02 13:39 ( Edited 2018-05-02 17:39)
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