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Cart #51715 | 2018-04-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

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Just a little demo I made a while back. Morph ball works, but not much else (there's a cool animated Ridley that hovers in place though). Sprites are 2-bit to (potentially) fit in more map data if I ever continue work on this and implement some sort of room compression scheme.

P#51713 2018-04-17 05:03 ( Edited 2018-05-03 18:09)

Jump's a bit springy, but otherwise looking ace!

P#51718 2018-04-17 05:39 ( Edited 2018-04-17 09:39)

Good job so far! Jumping height is a little bit high, but this height is probably fine for the Hi-Jump Boots tho. :)

P#51721 2018-04-17 08:36 ( Edited 2018-04-17 12:36)

This looks amazing and the feel is perfect.

P#51726 2018-04-17 11:48 ( Edited 2018-04-17 15:48)
:: Davbo

Cute! I really like the idle animation on the morph ball.

P#51730 2018-04-17 12:53 ( Edited 2018-04-17 16:53)

This is amazing! I love the little 8x8 Samus, and the Ridley is very well animated. Nice touch with swimsuit Samus hidden behind the wall there too. I hope you'll do something with this!

P#52285 2018-05-02 12:55 ( Edited 2018-05-02 16:55)

I love this, adelang, this is awesome. Nice job! You should try to continue the project. I am pretty sure many people would love to see this completed :)

P#52292 2018-05-02 13:39 ( Edited 2018-05-02 17:39)

I love the art for ridley

P#52333 2018-05-03 14:09 ( Edited 2018-05-03 18:09)

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