This is a playable game concept from my step-daughter Corinne.
Guide the octopus through the caverns, avoiding the edges, collecting fish, and eliminating creatures with your laser.
Each level gets a little faster. Compete for the highest score.
Beta: The creature cavern avoidance needs more finesse, and I'd be open to any suggestions about that or any other improvements.
Hu...I must admit I was not expecting Atari 2600-level graphics looking at the intro screen!
The image on the intro screen was the original one planned as a game sprite, but it was too large to use in a Pico-8 game, and this version of the game was made to try out the basic concepts, so the graphics are more basic too. As I was going for an Atari 2600 like feel I'll take your comment as a compliment ;-)
2 cents:
1) put a palt(1,true) in _init()
2) call it "Laser Squid"
;)
The octopus does looks more squid-like! It even originally had more squid-ish movement, but it was difficult to control that way.
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