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Eamon requested the robot as a _char, so I did it. Have fun editing!

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Cart #4439 | 2011-11-15 | Embed ▽ | No License

Don't forget to set your VOB (Voxel Object Bank) to 6, otherwise you would probably overwrite any other objects!

P#4113 2011-11-12 14:28 ( Edited 2011-11-15 12:02)

Thanks is a good help.


P#4120 2011-11-12 14:36 ( Edited 2011-11-12 19:36)


Don't forget to set your VOB (Voxel Object Bank) to 6, otherwise you would probably overwrite any other objects!

This is a good point and something I didn't know. I was wondering why my VOBS would load to slot 1. Did -not- know the last one you're on is where a file will load to. Methinks someone might need to cover all these lil' things in a FAQ of somesort.

P#4122 2011-11-12 14:42 ( Edited 2011-11-12 19:42)

Hate to be that guy, but your robot character isn't a perfect replica of the default character :/

Cart #4123 | 2011-11-12 | Embed ▽ | No License

I don't really like to hijack threads, but this model I uploaded is much closer to the original.

P#4126 2011-11-12 15:02 ( Edited 2011-11-12 20:03)

I think it's in the vox.txt file

P#4165 2011-11-12 19:44 ( Edited 2011-11-13 00:44)


To load a voxel bank file, select the voxel bank you want to overwrite
first and then load the file.

Doh.. I must have missed this.. Thanks. :P

P#4176 2011-11-12 21:32 ( Edited 2011-11-13 02:32)

Thanks to both of you! I already copied over the robot to make Chell, but I think this is still a really good resource to have around.

Also turns out it's really hard to create nice-looking portal gun in like a 4x4 space, so I just gave Chell an orange jumpsuit and some nice hair and called it a day (it's not like you can actually place portals in the level so I guess it's not so bad).

P#4198 2011-11-13 00:32 ( Edited 2011-11-13 05:32)

qbicfeet I forgot the red eyes and had 1 vox too much in the back, that's true thanks for updating my version. But your shooting animation isn't the same either :P

If there would just be an option to update maps, I don't want to add another one D:

And by the way, you can be "the guy". It's okay for me if there's someone who has the attention for it :)

P#4236 2011-11-13 11:10 ( Edited 2011-11-13 16:10)

Okay then, now we have two custom character templates but they are both WRONG. Shall I make a third and reverse the sword of fortune's animation so he's left-handed but still swings right to left and tout it as the perfect original, too?

P#4280 2011-11-13 17:46 ( Edited 2011-11-13 22:46)

It's updated now.

P#4441 2011-11-15 07:02 ( Edited 2011-11-15 12:02)

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