Log In  

Cart #47234 | 2017-12-10 | Code ▽ | Embed ▽ | No License
52

I've been hacking at a ray-marching 3D rendering app.

Features:
--Phong shading
--Shadows
--Dithered colors

Update:
playing with the dithering patterns a bit more.

-ElectricGryphon

P#40491 2017-05-12 02:36 ( Edited 2017-12-10 02:15)

Really nice! Though Pico seems to be too slow for that. I wonder how it would look and work like if coded for TIC-80.

P#41114 2017-05-29 16:06 ( Edited 2017-05-29 20:06)

wow! this is pretty damn amazing!

P#41118 2017-05-29 18:50 ( Edited 2017-05-29 22:50)

iq would be proud, I assume

Nice job! The progressive refinement steps look real nice. Now I want to try one of these!

P#41144 2017-05-30 17:11 ( Edited 2017-05-30 21:11)

Trying to post this onto my CHIP for a "video art" type installation thing, but I am getting "Future Version" errors.
Already tried dropping the version number down to 8 on the p8 text file.
Any of the pocket chip users having troubles?

P#47230 2017-12-09 16:55 ( Edited 2017-12-09 21:55)

Sorry for the extra posts :-(
Wish there was a way to update a cart without having it bump up to the top of the forum...

P#47235 2017-12-09 21:08 ( Edited 2017-12-10 02:08)

@electricgryphon - Is it because of the new file format due to tabs?
A fast solution may be to just drop the contents from the editor into a text file and paste that into a blank .p8 file made on your pocket chip.

P#47236 2017-12-09 21:15 ( Edited 2017-12-10 02:15)

[Please log in to post a comment]

Follow Lexaloffle:          
Generated 2024-03-28 22:49:00 | 0.014s | Q:26