Hiya - first post and I'm immediately asking for help. Tssk.
I'm drawing sprites to the screen, and some random colours are being displayed as black rather than the colour they are set to in the editor. However other sprites are displaying these colours correctly. Nowhere in my code do I use pal() or palt(), so although I'm assuming it's a transparency issue I don't see what I'm doing to cause it.
Thanks in advance
P#37420 2017-02-13 08:51 ( Edited 2017-02-21 15:59)
Actually, you can use a piece of the given memory for each. I used the left half of that for sprites so I'd have some more and the right half for room layouts for a game.
P#37553 2017-02-17 14:01 ( Edited 2017-02-17 19:01)
@betoraposa - that's good to know! How's it done? I could see a way of setting where it got sprites from.
P#37679 2017-02-21 10:59 ( Edited 2017-02-21 15:59)
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