Palett Town
Viridian City
Pewter City
Cerulean City
Update 1:
Viridian Forest
Mt Moon
Vermillian City
Update 2:
Starting Screen
Dark Cave
More Detail + Hollow Buildings
Main Character now looks like Ash Ketchum
More to come
Awesome level! The amount of detail is stunning! Anyone should try it. And the difficulty is also nice, albeit a little too easy since there are too many powerups scattered on the map. I am anxiously awaiting the final version!
Awesome, makes me feel so nostalgic!
Although I agree with the previous poster, could be improved with fewer power-ups (a roof full of health packs... really?).
I actually like the number of powerups. Maybe I'm just that bad, but I like to be able to tear up the town with loads of monsters and not die a lot. :D
Oh god, i love it. BUUUT
You forgot the route between Vermillion City and Pallet Town.
Also i actually like the number of powerups.
I just added 2 bonus levels and finished vermillion city (check first post)
Those bonus levels are HARD. Are you sure they are doable?
Other than that, awesome.
I am sure they are doable as I play my levels after each little change but I understand that they are difficult so I might make them optional.
I made it to Viridian Forest and then HOLY CRAP MONSTERS EVERYWHERE so I assume the game ends there. Correct me if i'm wrong, if I am wrong how can I beat the forest? Because I really love this map.
When voxatron gets the actor editor and a music editor (not sure if that is planned) and a bit more detailed scripting we can pretty much remake pokemon in boner inducing voxels. These are exiting times.
waitwaht: In fact the only way to beat it is to run through the map. That is how I designed it and Mt Moon. I think I will make a starting level that explains it through writing.
Not sure about the added detail on the ground. It looked nice with the detailed flooring, but all the grass bits are making it feel cluttered. I'd totally stick with the smooth ground thing you had going. It was thick enough to form craters and looked awesome.
Also, I normally like hollow buildings, but the solid ones just held up better during all the fighting. Having to maneuver around still standing buildings during the fight was challenging.
I will have to see how others think aswell. Then I will decide. I agree with how the grass makes the floor feel cluttered and that the buildings are weak. Whatever happens, I will update the level again on the weekdays, I'm having a break this weekend.
:thumbsup:
Oh, and the Ash character is nice!
EDIT: Oh shi.. I just realized I'm not seeing the startup screen. It puts me in Pallet Town when I start.
[Please log in to post a comment]