Here is a model version of Pallet Town from Pokemon Red/Blue/Yellow using a 4-color palette.
The tile-based movement engine comes from the PICOZINE #5 movement article I've written.
Currently nothing is animated, so it looks a little dead.



it's kind of amusing how you can temporarily phase through buildings by holding two orthogonal directions at once



Ha! I hadn't spotted that. A small bug to fix in my engine, clearly.

1


Spooky!
(And yes, I spent 2 hours re-creating lavender town.)



Wow, that is super spooky!
I took much longer than 2 hours pixelling all the tiles for Pallet :(



Haha, these are great. It's only a matter of time before we have Picomon!
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