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Cart #qbert08-0 | 2021-08-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
79

WARNING: Contains flashing effects

Controls

Use the arrow keys to jump.

Q - quit game at any point

About

Featuring Classic and Adventure modes, Q*Bert can be played in your browser or downloaded for Windows, Mac, Linux and Raspberry Pi from https://pahammond.itch.io/qbert

Jump on cubes changing their colours.

Avoid all creatures apart from the green ones which can be caught for bonus points.

Use the spinning discs to escape Coily the snake and lead him to his death!

Thanks To

  • Finn for testing and telling me I should put a "flashing" warning on it :)
P#96334 2021-08-22 09:57 ( Edited 2021-08-22 10:06)

2

Very well done! I was following the development of this on Twitter, happy to see the release hit the BBS!

P#96335 2021-08-22 12:10
1

Great results, a wonderful recreation of a classic.

P#96336 2021-08-22 12:27
1

Allowing Sam/Slick to go up is certainly a design decision...

P#112896 2022-06-08 15:58
1

I was always impressed by how the arcade original displayed and animated everything isometrically, and I'm equally impressed with this adaptation.

How far have people got through the "Adventure" mode? I've reached this level a few times, but no further yet.

Edit: got a bit further.

P#122463 2022-12-15 08:47 ( Edited 2022-12-15 11:23)
2

Great game! Sadly, I miss the chaotic music from the NES version.

P#125726 2023-02-11 15:49
1

Actually a really flip flopping good game!

P#128660 2023-04-17 15:20

would love to see "down the mountain" too

P#143224 2024-03-15 23:10

Hey Paul, I just wanted to ask about the inclusion of Thing on a Spring from the Commodore 64. I haven't reached any level involving them, and just wanted to ask how it works (the behavior of it).

P#144036 2024-03-21 12:55

Hi @rrops_real. From memory (its been a couple of years), it works pretty much the same as the snake but can do huge jumps (more than 1 cube). You see the shadow of where its going to land and can vacate. Of course, without looking at the code, I may have just made that up! :D

P#144070 2024-03-21 19:32

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