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Cart #spaceventure2v2_1-0 | 2023-02-04 | Code ▽ | Embed ▽ | No License

Roguelite Schmup

Featuring 43 unique upgrades to choose from spread over 3 rarities - no build will be the same
There are also 4 different playable ships with their own playstyle (your unlocks are saved)

Can you weave through the 6 deadly waves of malevolent alien life?

Z - (hold) Shoot / Select Item
X - Fire Weapon / Start Game
D-Pad - Move / Choose

Version 2.1 is out!


-NEW common item - Cherries!
-2 NEW rare items - Evil Eye & Shattered Reflection
-Mint Gem is redesigned and buffed, now called Mint Milk. +15% crit damage => +25%. Rare => common item
-Buffed Mint Missile, it shoots 1 wave of 20 bullets => 2 waves of 18 bullets
-Buffed Eye of Horus, 15% chance for 3x damage => 10% chance for 5x damage
-Alabaster buff, -0.5 luck => 0 luck
-Boss can only spawn 1 gray circle enemy at a time
-Updated title screen
-Increased friendly projectile cap 50 => 75
-Adjusted the screen wrapping of the red X enemy
-Squid enemies slowly push off one another, now they should not congeal into one large tanky squid
-Enemies don't wait to spawn as long at the beginning of the wave
-Extended title screen song
-More internal optimizations

Version 2.0

Cart #spaceventure2v2-0 | 2022-11-28 | Code ▽ | Embed ▽ | No License

Version 2.0 is here!


-New ship (unlocked at wave 6)
-2 NEW rare items: Tequila & Mint Quartz
-New enemy (appears wave 3+)
-Knockback is floatier
-Removed rare item Quantum Beam (it was a lot lamer than it sounds)
-Lots of sprite updates, including player ships, projectiles, enemies, items
-Buffed items: Gaia's Staff, Cup of Coffee, Green Tea & Chronos's Scythe
-Increased gray circle enemy's projectile speed
-MT-3 Combat Drone no longer counts as a mint item for Mint Scope
-Green Tea can no longer uncharge your weapon as Pineapple
-Improved HP bar
-Moved version number to corner of title screen
-You can no longer die after the wave/boss has been cleared
-Lots of token optimizations (necessary for this update to happen!)

Version 1.0

Cart #spaceventure2-0 | 2022-09-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Started working on this back in Jan 2021, feels good to finally get it out!
Feel free to remix/mod as you wish

P#116785 2022-09-02 17:13 ( Edited 2023-02-04 00:38)


Can't wait for updates!

P#117038 2022-09-07 19:00

is there an eta for the next update? just wondering

P#117767 2022-09-21 16:30

Cart #sv_se_mod-0 | 2022-11-01 | Code ▽ | Embed ▽ | No License

I made a reskin, using an asset pack from itch!

P#119957 2022-11-01 15:40

whoa, this is neat!
I started working on my next cart but I may be able to squeeze the token count a bit more and add some scrapped ideas I had :)

P#121337 2022-11-24 17:55

Quite the good shooter, @SerialBull.

Gold Star to put with your Galactic Credits. :)

P#121362 2022-11-25 01:17

Very fun ! I love the wave system

P#121371 2022-11-25 08:55

new update :)

P#121506 2022-11-28 02:06


P#124435 2023-01-17 00:03

idea: 4(or 5?) items to choose from at the end of a level, but random items give you 2 choices

also, alabaster is broken

P#124474 2023-01-17 21:05 ( Edited 2023-01-18 00:14)

another update

P#125267 2023-02-04 00:38

great game! love the variety and difficulty

bug report: I got this error, in the shop right after buying tequila

P#125301 2023-02-04 11:48

thanks for making such a good game!

no pressure, but here are some content ideas:
a few more waves, (minibosses?)
more ally items,
more cool item gimmicks
maybe more characters?

I can go into more detail if you want to hear more specifics

oooh items unlocked by winning as each character!

P#125866 2023-02-14 22:18 ( Edited 2023-02-15 01:03)

thanks for all the feedback <3

I've been at the token limit since the game originally came out and I had to take a lot of time lowering the token count to add anything new in. It's getting to a point where it is hard to find places to optimize, so I think I am done with updating this.

If I were to change stuff about the game at this point, it would be core gameplay features, which are probably not in budget with PICO-8's limitations. So my plan is to make an entirely new iteration of the game or a completely different game. Not sure what I'll work on next, but you'll hear from me.

P#125902 2023-02-15 18:43

I am excited for picotron, I think there could be some cool remakes with that

P#125909 2023-02-15 19:26

Hi @SerialBull:

Could you please add a SAVE GAME option between levels ? It might not be anything greater than saving a single BYTE of data to cartdata()

Thanks !

P#125922 2023-02-16 01:48

by the way, I think that you could compress the items into a single string to save many tokens

P#128448 2023-04-11 18:43

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