This was really fun. The level design, the difficult ramp, the use of the falling and sticky block, and the dashes. Not only that, there are plenty of levels too! This makes use of a lot of mechanics that fit together really well
10/10, it's good in my eyes
This is more than just a clone, it's a good game that deserves its own title. Where it is similar, it is amusing that the falling blocks make it feels more like the "HD" Celeste than the PICO-8 original.
You've made some really clever levels with the need to use some objects multiple times. I particularly liked this one:
But there were two specific levels where, even knowing the path, squeezing between the spikes felt overly punishing. Even for a game that us about hard platforming, these felt more annoying than challenging. Could these particular spikes be a bit more forgiving?
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