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Cart #spaghetti-0 | 2022-07-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
14

This is my first pico-8 game! I wanted to remake one of my favorite mobile games called "1-meter" and added an extra element to make interesting gameplay!

Press Z to change plates
Press X to change patterns/colors or the background table cloth
Use Arrow keys to play!

See my itch.io page where I created a nice page for this game here: https://nschaitanya.itch.io/spaghetti

P.S. It would be great if anyone wants to add some music to this game!

P#114144 2022-07-09 22:03 ( Edited 2022-07-09 23:36)

2

Pretty good for a first game, also maybe Gruber @gruber_music might help?

P#114145 2022-07-09 22:09
2

Thank you! Yeah I'm learning from his youtube tutorials as of now, but it will take a while as I'm still new to pico-8!

P#114146 2022-07-09 22:10

Nice, @nitron ! And yes after a-while it definitely does resemble spaghetti.

Gold star work !

P#114160 2022-07-10 13:33

That is some tasty spaghetti!

P#114161 2022-07-10 13:42

I like it! Reminds me of my favorite intellivision game, snafu.

I got snagged a few times by meatballs popping up right in front of me. maybe the meatballs are pre-placed?

I think this game would be good with levels too - maybe after making a certain $ amount of spaghetti, a new plate comes in, and its faster.

Nice job! Great first game!

P#114164 2022-07-10 16:21
1

This is cute and fun! I had a similar issue with meatballs appearing right in front of me. If they're randomly generated, maybe you could do some limits on the x- and y- position to make sure they're a minimum distance away from the spaghetti's "head"?

Great job, though! I liked the different plates--my favorite is the tall oval one

Edit: Current high score is $8.95

P#114169 2022-07-10 19:13 ( Edited 2022-07-10 19:17)
1

Actually, those meatballs/spices randomly get generated around your current position. It was to test quick reflexes so I didn't do anything about them popping up in front of the spaghetti, but I will change the code for that.

P#114185 2022-07-11 00:50 ( Edited 2022-07-12 00:45)

Lowest score: $0.1

P#120193 2022-11-06 09:13 ( Edited 2022-11-06 09:14)
2

Hi @nitron.

An easy way to make sure a meatball doesn't appear in the player's path is to first look at which direction the player is going, UP DOWN LEFT RIGHT.

Then when you place a meatball, make sure it is not right in the player's path.

For instance. If the player is traveling UP then do not make a meatball that matches the player's X but is vertically higher than the player's Y. Where the player would run right into it.

In later levels you might make the meatballs bigger 2x2, 3x3, etc.

P#120203 2022-11-06 13:07 ( Edited 2022-11-06 20:20)

Hey @dw817,

That's actually a wonderful idea! I will totally try to do that whenever I work on the game.

Thanks!

P#120246 2022-11-07 02:59

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