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marcospivetta
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Cart #zarchy_engine_v3-0 | 2023-07-29 | Code ▽ | Embed ▽ | No License
21

Version 3 is now out! Sprites now have the correct dimensions with relation to camera distance.

Remember the game Zarch for the Acorn Archimedes? Or Virus for the Amiga system? Well, this is a graphical engine for making games that carry that 80s 3D nostalgia feel. Press Z for particles.

It has support for 3D polygons and particles.

Go to: https://github.com/tpnk-dev/zarchy-engine-pico8 for the documentation

Based on catatafish's zedwolf and freds72's Ghost Rally. Thanks for the pico-8 discord for helping me throughout the process.

Token count for the engine: around 3072
Token count for the terrain generator and memory decoder: 444

P#100779 2021-11-25 02:19 ( Edited 2023-07-29 05:11)

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Cart #slowaf-1 | 2021-09-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4


This pico-8 3D engine is slow as f*** as of right now (~38 tris a frame). May improve in the future.

Based on javidx9 tutorial series and with some stolen code from electricgryphon's 3D library.

P#97263 2021-09-13 01:47 ( Edited 2021-09-13 01:48)