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marcospivetta

Cart #prion_v1_1_7-1 | 2024-05-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Check it out on itch.io, and get access to the online leaderboard and additional content. I would appreciate it if you could leave me a small contribution for my work :)

PRION is a fan remake (or demake, or sidemake?) of the original Zarch(1987)/Virus(1988) game by David Braben.

Aliens are infecting Earth with a deadly disease. You have been tasked to destroy all spacecraft that pose a threat to our planet. Please act fast, as your reward is based on the amount of uninfected land in each wave of enemies. There are an estimated 10 waves of increasingly harder alien reinforcements. Reports also show that the extraterrestrials possess a device that can alter the force of gravity. We have equipped your ship with fuel and altitude gauges, a scanner, a laser cannon , and homing missiles.

Check out the full mission briefing on itch.io, or go ahead and figure it out as you go.

[ Continue Reading.. ]

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Cart #zarchy_engine_v3-0 | 2023-07-29 | Code ▽ | Embed ▽ | No License
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Version 3 is now out! Sprites now have the correct dimensions with relation to camera distance.

Remember the game Zarch for the Acorn Archimedes? Or Virus for the Amiga system? Well, this is a graphical engine for making games that carry that 80s 3D nostalgia feel. Press Z for particles.

It has support for 3D polygons and particles.

Go to: https://github.com/tpnk-dev/zarchy-engine-pico8 for the documentation

Based on catatafish's zedwolf and freds72's Ghost Rally. Thanks for the pico-8 discord for helping me throughout the process.

Token count for the engine: around 3072
Token count for the terrain generator and memory decoder: 444

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3 comments



Cart #slowaf-1 | 2021-09-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This pico-8 3D engine is slow as f*** as of right now (~38 tris a frame). May improve in the future.

Based on javidx9 tutorial series and with some stolen code from electricgryphon's 3D library.

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