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Harapeko2
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Hello everyone,
I was recently working on a project and wanted to implement an infinite/looping horizontal scrolling system, similar to that of games like Sega's Fantasy Zone. (footage here: https://www.youtube.com/watch?v=L7WQYjC26SU) For those unfamiliar, in this game, if you scroll far enough in either direction horizontally, you'll loop back around to the start of the stage, seamlessly. I did sort of get it to work, by constantly drawing the map according to a set variable, rather than a fixed point, and setting it so if the player passes too far in either direction it resets to the start of either end. however it's very choppy and no less, doesn't really accommodate something like the camera system that game has, or at least I don't think it does.

I'm rather new to working with the Pico-8/coding in general, so I'm sorry if this is a bit of a bad question to ask/if you have any advice please do let me know. Likewise, thanks for reading this far into this post.

P#91875 2021-05-13 05:35 ( Edited 2021-05-13 05:37)