It’s harvest time!
Play as Patch the Rabbit as he tries to collect as many carrots as possible without getting squashed by the farmer’s tractor.
Instructions:
Use the arrow keys to move. Collect red and purple carrots. Avoid grey carrots as these will make Patch ill and mess up your controls for a short time. Avoid being squished by the tractor. Get the highest score possible!
Made in ~12 hours for the Ludum Dare 56 Compo
You have been summoned to make an appearance at court before noon and pay a fine for the crime of skateboarding. Except you don’t have any money and noon is only a couple of minutes away! Skateboard around the city gathering as much loose change as you can find and make it to the courthouse in time. Just don't get caught skating again by the cops!
Controls
Arrow Keys - Move
X - Get on and off your board
C - Drop a doughnut to distract the cops chasing you
Full Release Version!
Controls: Move the bird with d-pad, jump the bike with x
How to play:
Collect as many letters as possible with the bird.
Avoid running into rocks in the road as the bike.
Hitting an obstacle with the bike will cause it to become unsteady and slow down.
If the bike slows down too far it will fall over and end the run.
Land the bird on the bike to return it to normal.
The bike cannot jump while the bird is sitting on it.
Hitting an obstacle while unsteady will cause the run to end.
If the bird is pushed off-screen too far to the left, the run will end.
Goal: get the highest score for letters/distance travelled.
controls
arrow key left and right = move
x = shoot/select
o = fire special weapon/re-roll shop
arrow key up and down = adjust turret shot angle
*requires owning the upgrade from the store.
Eyevasion is my first Pico-8 project, but it certainly won't be my last. If you really enjoyed this game and want to help fund the coffee supply for the next one, you can hit the donate button over on my itch.io page, or just share this with a friend who might enjoy it too.
A massive shout-out to LazyDevs who inspired this game and helped me get this far, and to everyone in the Pico-8 community who play-tested and gave feedback - you're all awesome!
Thank you for taking the time to play my game