Shards of Destiny
A lovingly crafted, nostalgic pico-size RPG adventure
Overview
This is my second game jam game, and second Pico-8 game (I'll get around to publishing the first one at some point). It was a frantic development in early mornings and late evenings for four days, but I got it into a more or less playable shape. Then I worked on it for about one month, making it less bare-bones and more of a game. It's a very tiny open-world RPG with light puzzles, dungeons and a very vague and generic (on purpose) back story. It basically combines the look of early Ultimas with my take on very light RPG/adventure gameplay. Pico-8 is basically the perfect platform for this type of game, and I've already got ideas for a sequel :)