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dripley

I spent some time today updating and streamlining my hardware concept for a Pico-8 console. I have a couple of people helping me make a 3D-Printable model for the case and plate, so this project might take shape fairly soon.

Once complete, I intend to share the files, along with a QWERTY version of the keycap template.

Here's a view of the sides:

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Cart #helicopter_cave-7 | 2019-03-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Dodge rocks while avoiding the cave walls! Every 100 points, the cave colour changes, and your speed increases slightly. Inspired by the old Helicopter web game from the late '90s / early '00s.

v1.3 changes:

  • Added rocks that fall as you play, which increase in frequency the further you go
  • Added ability to move left and right (to avoid said rocks)
  • Lowered player speed increment as you progress
  • Added fancier sprite-based title screen

v1.2 changes:

  • High score is now saved to base ram, and loaded on cart init
  • Mute music by pressing O+X together

v1.1 changes:

  • Fixed bug that displayed old high score and new high score simultaneously
  • Adjusted some colours and text

[ Continue Reading.. ]

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Hi there! I've fallen in love with Pico8 over the past few weeks. This is my first post here on the forums, and I thought I would share my Pico Pi project with you all :)

I am in the planning phase of this project, the purpose of which is to create a dedicated Pico8 machine in the style of the Commodore 64, using only keys that the Pico8 software utilises.

Planned Features:

  • Ortholinear DVORAK key layout (can make key template file for QWERTY version available)
  • Primary and Shift characters printed on each key
  • Side-loading floppy disk drive and SD card reader for loading physical game carts
  • Two front usb ports for controllers
  • Rear ports: HDMI, Ethernet, USB, Power, (and RCA, for old TVs, if I can manage it)
  • PICO8 logo key is actually the PAUSE key

I'm planning to hand-wire the key switches to an Arduino Pro-Micro inside the case, which will connect internally to the Raspberry Pi via USB. I also want to create custom controllers that can plug into the front of the unit via USB.

[ Continue Reading.. ]

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