Dodge rocks while avoiding the cave walls! Every 100 points, the cave colour changes, and your speed increases slightly. Inspired by the old Helicopter web game from the late '90s / early '00s.
- Added rocks that fall as you play, which increase in frequency the further you go
- Added ability to move left and right (to avoid said rocks)
- Lowered player speed increment as you progress
- Added fancier sprite-based title screen
- High score is now saved to base ram, and loaded on cart init
- Mute music by pressing O+X together
- Fixed bug that displayed old high score and new high score simultaneously
- Adjusted some colours and text
- Updated cart image
Cave generation code from the "Gamedev with Pico-8" zine tutorial.
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