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Cart [#sugarknight-0#] | Code | 2019-04-02 | License: CC4-BY-NC-SA | Embed
2

P#63186 2019-04-02 15:45

Cart [#wagonswimming-0#] | Code | 2019-04-02 | License: CC4-BY-NC-SA | Embed
2

P#63185 2019-04-02 15:44

Cart [#chromepants-0#] | Code | 2019-04-02 | License: CC4-BY-NC-SA | Embed
2

P#63184 2019-04-02 15:42

Cart [#trumpland-1#] | Code | 2019-02-28 | License: CC4-BY-NC-SA | Embed

P#62317 2019-02-28 09:07 ( Edited 2019-02-28 11:43)

I started with nucleartide's pline() function in an effort to understand 3D projection from the ground up,
and added

  • walls made of lines with a for loop
  • a spaceship of lines
  • a grid background
  • movement with velocity
  • camera follow with lerp
  • two 'lanes' of Z-positions

I'm not sure if there will be gameplay, but I'm interested in a 2.5D effect a few fixed Z-positions.

Cart [#perspectivelines-0#] | Code | 2019-02-09 | License: CC4-BY-NC-SA | Embed
1

P#61698 2019-02-09 21:10 ( Edited 2019-02-09 21:14)

Cart [#climatesplit-1#] | Code | 2019-02-06 | License: CC4-BY-NC-SA | Embed
7

By https://www.instagram.com/shandaram77/ and me for the climate march in Hague on February 7th.

P#61590 2019-02-06 21:02 ( Edited 2019-02-06 21:57)

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