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Cart #48150 | 2018-01-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Update 0.9.1

  • added highscores!
  • added crappy background (i can't for the life of me design one better)

Update 0.8

  • spirits now eerily wobble, spooky!
  • added some particle effects
  • SFXs don't have mute notes no more!

Update 0.7.1

  • fixed a bug where the player could be so fast as to go through the play area bounds

Press the arrow keys to move the grimmy reaper and pick the souls in limbo to take them to a better place! You have limited time until these souls are lost for ever!

(The target looking sprite is a time boon, btw)

Hi guys! This is my first ever cart I made in Pico - 8 and uploaded to the BBS

As this is a WIP I haven't finished it, not too much is missing but there's some things for the life of me I can't figure out how to fix

  • Almost always spirits will spawn on top of another, it doesn't affect gameplay but I'd like them not to do that but I don't know how to do it. Spirits are added to a list with random X Y values but since this is my first time dealing with lua I don't know how to fix it. Any input will be appreciated

  • I'll add flashy effects for the title and the in game play, such as spirits or the time boon disappearing

  • I'll add a background to the main level in the coming updates

  • Add highscores

(the game is too easy as of now)

A special thanks to the guys who helped me/nudged me in the right direction here in the BBS and over at the Discord, you guys rock!

P#48125 2018-01-13 14:25 ( Edited 2018-01-14 04:55)