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Cart #tetragram-0 | 2023-03-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

Tetris meets nonogram. Fill the rectangle with tetrominoes.

Arrows - Move

Z - Place/Remove color.

X - Change color.

Q - Restart level.

Z+X - Quit level.

Tips:

  • There are a number of logical "tricks" you can use to deduce some placings. For example, when a yellow is near a wall or occupied space, that means the position on the opposing side will always be occupied by yellow. There are a number of similar deductions you can do for each and every piece.
  • In the early levels the initial color always give you at least one other space and that in turn another and another...
  • A general strategy for when nothing seems to follow logically is to try placing a full piece and see if that causes a 'contradiction'. Something like: If I fill red this way that means a full orange piece would have to go on that hole, but there's an orange single on the other side, so red have to be filled in some other way.

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