This is a playing cards library, spent quite a while on it.
It allows you to both store playing card data and render the data. Read the comments for usage.
This cart shows a chr function, which allows you to enter an ASCII integer code, and spits out a the correct character, in the form of a string. Example:
This code is released into the public domain.
Hello. I'm working on a game and had to come up with a particle library for it. Hopefully someone else might find it useful. Let me know if you have any questions. I tried to document it as best I can! Press Z for an explosion :)
It's released into the public domain.
in the examples, I define old_position_x and y for the emitters. This is not necessary and will be updated in future versions.