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Cart #47886 | 2018-01-05 | Code ▽ | Embed ▽ | No License

toying with the idea of an iso city builder for the holidays :)

P#47887 2018-01-05 13:39 ( Edited 2018-01-05 18:39)

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Updating this thread with a small jump tester.
I've been trying to choose which jump strategy works best and came up with this jump-code switcher!
Thanks to @ZackBellGames and @R4_Unit for helping me out with insights!

Cart #35812 | 2017-01-15 | Code ▽ | Embed ▽ | No License

Old cartridge below:

Cart #35497 | 2017-01-12 | Code ▽ | Embed ▽ | No License

Alright boys and girls, starting a new project.
I've never completed a platformer before and this changes today!
I'll be streaming most of this development too on my twitch channel!
twitch.tv/ikolino

I'll update the thread when I'm streaming, and at the end of every stream with the updated cart.

:D

P#35209 2017-01-07 22:27 ( Edited 2017-01-15 23:24)

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Cart #30099 | 2016-10-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Just a simple work in progress of what could at one point become an exploration/building game with little pip robots!

--changelog--
rev1: added basic ui for information on elements.
rev0: simple movement.

P#30042 2016-10-04 22:55 ( Edited 2016-10-05 02:55)

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Would love some help optimizing the code! :)

edit: Version 2! down to 504 tokens!
edit: Version 3! down to 484 tokens!
edit: 480 tokens :O

  • graphic section E
  • map section Q
  • sprite logo 7
  • sfx banks NONE
  • music banks NONE
  • cart data section NONE
  • 3618 chars
P#29348 2016-09-24 23:34 ( Edited 2016-09-28 04:47)

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