toying with the idea of an iso city builder for the holidays :)
Updating this thread with a small jump tester.
I've been trying to choose which jump strategy works best and came up with this jump-code switcher!
Thanks to @ZackBellGames and @R4_Unit for helping me out with insights!
Old cartridge below:
Alright boys and girls, starting a new project.
I've never completed a platformer before and this changes today!
I'll be streaming most of this development too on my twitch channel!
I'll update the thread when I'm streaming, and at the end of every stream with the updated cart.
Just a simple work in progress of what could at one point become an exploration/building game with little pip robots!
rev1: added basic ui for information on elements.
rev0: simple movement.
Would love some help optimizing the code! :)
edit: Version 2! down to 504 tokens!
edit: Version 3! down to 484 tokens!
edit: 480 tokens :O