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zaratustra

Pico-8's persistent memory architecture allows several games to share the same persistent cart data.

Therefore, I propose the revival of the SHARECART 1000 project.

It would work something like this: pre-divide the persistent data in areas for numeric values, flags, strings and raw data. Each game gets to use that data as they like.

Thoughts?

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What will be the long-term view on publishing games made for Pico-8? Will developers be able to post them elsewhere? Will devs be able to charge for the games?

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Cart #12091 | 2015-07-31 | Code ▽ | Embed ▽ | No License
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One set of tiles that can become six by a mere palette change.
Press arrows or Z/X to change the palette.

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