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Pico-8's persistent memory architecture allows several games to share the same persistent cart data.

Therefore, I propose the revival of the SHARECART 1000 project.

It would work something like this: pre-divide the persistent data in areas for numeric values, flags, strings and raw data. Each game gets to use that data as they like.

Thoughts?

P#18397 2016-01-22 08:40 ( Edited 2016-05-18 16:53)

Very interesting idea.

P#20784 2016-05-18 12:53 ( Edited 2016-05-18 16:53)

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